Marc Quaedvlieg über das Erschaffen flexibler Stadtabenteuer mit Caught
Where did the idea for Fun Thrills come from?Marc Quaedvlieg: The idea originated from Escape Room Weert, which we started
Where did the idea for Fun Thrills come from?Marc Quaedvlieg: The idea originated from Escape Room Weert, which we started
Where did the initial idea for Caught come from?Mark: In 2014, I had the idea with friends to develop a
Yamaha Digital Ride Out, an interactive app for motorcyclists, is an excellent example of how the Caught platform is used
Zero Power Game, an interactive light game developed by Coded Club, playfully illustrated the importance of sustainably generated energy. This
Lockdown Weert, a unique event organized by Scouting Hubovra, transformed the city of Weert into one big escape room. This